Sahara




At TKO, I was an environment artist for Sahara, an unreleased action game based on the movie from Paramount. Most of my time was spent on the creation of environments and props used in the game. I also assisted the art lead with asset management, scheduling, documentation, and movie studio relations.

In addition, I helped out with the opening cinematic in the game, by creating the interior and exterior of the "Ironclad", a large civil war-era boat.

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Contact Jonathan Hackett

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